Build C/C++ apps for Linux, Windows, Android & macOS without platform SDKs — Vulkan engine, umbrella libc, custom STL, and a self-contained toolchain.
-
Updated
Jun 16, 2026 - C++
Build C/C++ apps for Linux, Windows, Android & macOS without platform SDKs — Vulkan engine, umbrella libc, custom STL, and a self-contained toolchain.
The purpose of this project is to provide a simplified scheduling functions without the use of any library of the C language.
Add a description, image, and links to the no-stdlib topic page so that developers can more easily learn about it.
To associate your repository with the no-stdlib topic, visit your repo's landing page and select "manage topics."