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- Status: Open.#447 In microsoft/DirectXTK;
SimpleMath geometric random functions
mathRelated to the SimpleMath wrapper for DirectXMathRelated to the SimpleMath wrapper for DirectXMathStatus: Open.#445 In microsoft/DirectXTK;Should Mouse use WM_MOUSELEAVE for Win32 raw input
inputRelated to GamePad, Keyboard, and MouseRelated to GamePad, Keyboard, and MouseStatus: Open.#424 In microsoft/DirectXTK;- Status: Open.#411 In microsoft/DirectXTK;
- Status: Open.#388 In microsoft/DirectXTK;
- Status: Open.#383 In microsoft/DirectXTK;
- Status: Open.#382 In microsoft/DirectXTK;
Make use of C++/WinRT when building for C++17
uwpRelated to the Universal Windows PlatformRelated to the Universal Windows PlatformStatus: Open.#368 In microsoft/DirectXTK;ID3DXRenderToEnvMap utility helper
utilityHelpers like ControllerFont, DebugDraw, TextConsole, etc.Helpers like ControllerFont, DebugDraw, TextConsole, etc.Status: Open.#342 In microsoft/DirectXTK;D3DXLoadSurfaceFromSurface-style helper using WIC
utilityHelpers like ControllerFont, DebugDraw, TextConsole, etc.Helpers like ControllerFont, DebugDraw, TextConsole, etc.Status: Open.#341 In microsoft/DirectXTK;DirectX Tool Kit for Audio support for Spatial Audio
audioRelated to DirectX Tool Kit for AudioRelated to DirectX Tool Kit for AudioStatus: Open.#323 In microsoft/DirectXTK;Keyboard: Numpad Enter, a key that may be forgotten
inputRelated to GamePad, Keyboard, and MouseRelated to GamePad, Keyboard, and MouseStatus: Open.#319 In microsoft/DirectXTK;