I'm an AI Infrastructure Engineer at NVIDIA, where I build platforms and infrastructure that help developers run AI workloads at scale. My background is in cloud infrastructure, distributed systems, and platform engineering, with a focus on building reliable systems that developers enjoy using.
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Outside of work, I write open-source software, primarily in Rust and Python. Most of my projects revolve around infrastructure, developer tooling, distributed systems, self-hosting, and the occasional hardware experiment.
I'm also an amateur radio operator and occasionally write software for the amateur radio community, particularly around APRS.
- I'm currently focused on local AI inference, agentic coding workflows, and infrastructure for running large language models.
- I spend most of my free time writing Rust, although I still reach for Python and TypeScript when they're the right tool for the job.
- I enjoy building infrastructure that is simple to operate, easy to automate, and pleasant for developers to work with.
- If you'd like to chat, ask me about Rust, Kubernetes, AI infrastructure, distributed systems, or homelab projects.






